Mighty Jill Off (2008)
Jun. 15th, 2025 02:45 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

The setup is that Jill has to earn the right to lick her domme's boots by platforming her way up a creepy tower past various obstacles such as fire and spikes and deadly skull-spiders. The kinky content is only in the framing cutscenes, but it does make you spend the entire game thinking about the D/s dynamics between game developers and players, which I believe is the point. You keep hitting the spikes and dying, grr! But you keep trying again and again because you have to prove your worth, or maybe you just crave punishment. When you try to exit the game it asks if you really want to safeword. Good times.
The game is short—I didn't check the time, but I think I spent maybe an hour on it—and the platforming is not actually that hard. (Certainly not as hard as Celeste.) There are a lot of checkpoints. Make sure you note the controls before you start, though: pressing jump again in the air stops the jump early, and hitting the jump key repeatedly makes you slow-fall. You have to spam the key aggressively for long stretches to get through some parts, which can be physically uncomfortable, but again I am sure that's on purpose.
(I guess a lot of people learned of this game because Jill is an unlockable character in Super Meat Boy, which I have never played, but I'm told it's good. It's not currently on my wishlist, but maybe if one of the devs comes out as trans I'll consider it.)
Mighty Jill Off is free on itch.io. If you have trouble running it, check the comments there for compatibility tips!
Pinch hits revealed!
Jun. 15th, 2025 01:56 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Exploring Hawks' complicated relationship with his mother in
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Appendix B | Hawks & Toomie | 1.2k words | rated T
Summary: At sixteen, a week after being taught how to break into a computer, Hawks breaks into the Hero Public Safety Commission's database to look up his own file. Whatever he expected to find in there, it didn't include dozens of letters from his mother.
Read it on Dreamwidth or AO3.
And indulgent Dabi/Hawks vampire AU for the
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Addiction in the making | Dabi/Hawks | 1.4k words | rated T
Summary: Hero society's best kept secret might be that every Pro Hero in the Top 10 is turned into a vampire. Dabi knows, though he doesn't realise that Hawks' secret is a little different...
Read it on Dreamwidth or on AO3.
demos from the Latin American Games Showcase (2/2)
Jun. 13th, 2025 10:28 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
⭐ I want to play this.
❓ Maybe someday if it's on sale or if issues are fixed by release.
🚫 Not for me.
⚒️ Unreleased/early access.
⭐⚒️ ( The Trolley Solution (absurdist philosophical puzzles - byDanDan, Chile )
⭐⚒️ ( We Took That Trip (cozy surrealist driving sim - Lucito Loquito, Mexico )
❓⚒️ ( Dunjungle (action roguelike - Patapez Interactive, Argentina )
❓⚒️ ( Hellbrella (action roguelike - Icy Mountain Studios, Brazil )
🚫⚒️ ( Toni Island Adventure (8-bit JRPG - Frolic Studio, Brazil )
🚫 ( Euclid's Inferno (isometric shooter - Adelpha Studio, Mexico )
🚫⚒️ ( TerranLands (survival crafting roguelike - Cube Legal, Brazil )
🚫⚒️ ( Llamalandia (??? I have no idea what genre this game is trying to be - Paramo Games, Bolivia )
How Wind Breaker Volume 22 murdered me and that's just not fair XD
Jun. 12th, 2025 07:59 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
( MURDER! A.k.a., fatal doses of polyshipper catnip XD )
Community Thursday
Jun. 12th, 2025 06:34 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Community Thursday challenge: every Thursday, try to make an effort to engage with a community on Dreamwidth, whether that's posting, commenting, promoting, etc.
Chit-chat on bnha_fans.
Signal boosts:
worderlands' next event at the end of the month will be a daily 3-sentence flash fiction challenge. I know a few people in my circles enjoy that kind of event!
demos from the Latin American Games Showcase (1/2)
Jun. 11th, 2025 06:06 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
⭐ I want to play this.
❓ Maybe someday if it's on sale or if issues are fixed by release.
🚫 Not for me.
⚒️ Unreleased/early access.
⭐⚒️ ( Oscuro: Blossom's Glow (puzzle platformer - Hongoneon, Costa Rica )
⭐⚒️ ( PancitoMerge (Suika-like puzzle - Fáyer, Mexico )
⭐ ( I Did Not Buy This Ticket (surreal horror visual novel - Tiago Rech, Brazil )
❓ ( Adore (creature-collecting ARPG - Cadabra Games, Brazil )
❓⚒️ ( Beacon of Neyda - Ghost Creative Studio, Uruguay )
🚫 ( The End is Nahual (variety puzzles - Third World Productions, Mexico )
🚫 ( Alexandria IV (sci-fi visual novel - J.M. Beraldo, Brazil )
🚫 ( Dreamcore ('liminal space' walking sim - Montraluz, Argentina )
The Dawnhounds by Sascha Stronach (2019)
Jun. 10th, 2025 01:13 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
In this first book of a planned fantasy trilogy (of which two books have so far been released), we're introduced to the city of Hainak, a seaport that's just been through a political revolution, as well as an alchemical-biological magitech revolution. Our main character is Yat, a naive cop who wants to be a hero, but instead she's just been demoted for being queer. As her life crumbles into a haze of drugs and disillusionment, she stumbles into the doings of a secret faction, gets murdered, and finds herself resurrected with new powers that allow her to manipulate life force with her mind, all of which gives her a very different perspective on what a hero is and what she actually wants to fight for.
So... I really wanted to like this. I did enjoy the Māori-inspired worldbuilding and the author's vivid visual imagination, filling the city with a profusion of bizarre wonders as well as a strong sense of place. I also liked a lot of the characters and cared what happened to them. But ultimately I found the book didn't have enough structure to hold together.
It's being marketed as akin to Tamsyn Muir's Locked Tomb series, and I think that comparison pinpoints the problem. Many aspects of the book do seem similar—there's magic with body horror, fantasy with sci-fi, loads of queerness... as well as byzantine political intrigue, misdirections about characters' identities, conversations that don't specify what's being discussed, and long monologues from unidentified speakers. But the reason all the confusing stuff works when Muir does it is that she does eventually provide enough information for you to fit all the pieces together, and on re-reading you discover that all the things that initially confused you actually make complete sense and Muir had a plan all along. And maybe Stronach also has a plan in her head, but if so it didn't make it onto the page. The book ends in a muddle of events that seem superficially dramatic but don't actually explain that much or draw the needed connections between the disparate plot elements.
The part of the book that's presented the most clearly is Yat's journey of realizing that the police only protect the powerful and serve the status quo, so if she wants to be a hero to the downtrodden then being a cop isn't the way to do it. Which would be a perfectly reasonable character arc, except that Yat's backstory is that she was an orphan living on the streets and she saw firsthand on a daily basis what cops are like, so why is her story about her "realizing" something she already knows? I guess she's supposed to be in deep denial, but it just didn't make any sense to me.
Some reviews I read had also led me to believe that the book has a lot more pirate content than it actually does. I mean, it does have pirates! But I felt cheated that we didn't spend more time with them, both because pirates are awesome and because the backstory of these specific pirates was super intriguing but criminally underexplained. I often felt like the book was barely intersecting the outskirts of a way more interesting story centered on the pirate captain and her crew, and wondered why they weren't the main characters.
Anyway, I think there was a lot of potential here but it didn't cohere enough for me to want to continue with the series. Too bad.
Beta edit preps: COMPLETE
Jun. 10th, 2025 09:31 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
...Just the preps, I haven't started on the actual edits yet XD But I have a roadmap and an extensive list of actionable steps, and I'm glad I do. Working offline using Pomodoro, like I mentioned the other day was super effective.
A disadvantage, I suppose, is that I can't have conversations back-and-forth in GoogleDoc comments, which is something I dearly enjoy doing with fanfic (either as beta-reader or beta-readee!). I think maybe it's just too much, on a turnaround of 40k words at once. Also because I needed to let it rest, folks might not be so interested in a reply 6 months later on a reaction they don't remember having about a story they fuzzily recall 😅 Having said that, I did write to folks after chopping their feedback into the roadmap, to thank them again and share a general reaction to their reactions :D
( Stuff to ponder )
It took me 17h41 to go through all 7 beta-readers' feedback. (Thanks again everyone for offering, I am so grateful :D). I'm going to have a brief interlude now (well, brief is the plan XD). Ideally, I'd like to use that time to write something original but SHORTER so I can bask in the self-indulgence of inventing fun worldbuilding, which I loooove doing. But on the other hand, Wind Breaker Volume 22 just came out and drove me insane with the OT5 vibes so I may have to write something for that instead XD
I 100% intend to break down the work and take regular breaks when I start actually following the roadmap, if only to make the structural changes then giving it a bit of space so I can make sure the major changes didn't break something else important. I expect overall it'll likely take longer than the 17h41 prep time, so I better pace myself! I think I should learn very interesting things throughout the process. I'm already thinking about what to be careful about in the Soul Thief story, when I get back to it.
Link spam: Enjoying problematic works/authors
Jun. 7th, 2025 08:58 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Starting to process my backlog of links. Originally, I started collecting this particular list when the allegations about Neil Gaiman surfaced last year (if you've been lucky enough to miss that, but want to learn more, muccamukk's round-up post is still an excellent overview).
It's always hard when stories, songs, shows, etc that made a difference to you turn out to be created by someone who's done or is doing horrible things. I always find it hard when it's followed by a demand to just stop liking whatever it was, as if that's as easy as snapping your fingers to remove the impact of sometimes formative stories from one's life.
Here are a few links that helped me navigate this, whenever it happens, since it happens often. If you only have energy for one link, I'd recommend making that the first one. It's nuanced and practical.
Dealing with Authors Who are Jerks, Bastards, or Downright Evil in Real Life by writinginthedarktw. "But how should we react when a writer we admire, or who we have a personal relationship with, turns out to be a not-so-good person? The short answer, of course, is you can react any damn way you wish. There’s no right way. But I can share with you how I attempt to navigate these rough waters."
Made in Korea by Jeremy Holt (2022)
Jun. 6th, 2025 12:47 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

I had mixed feelings about this one. On the positive side, I really liked how the themes of identity and coming to know oneself were explored. Jesse's story is at least partly a metaphor for transnational adoption (Holt is an adoptee) and also resonates with more general feelings about not being the child your parents expected and needing to grow out of their narrative about you. Gender identity is directly addressed, which I love to see in an android story! It bugs me when androids uncritically accept a binary gender role based on the anatomy they're built with, even when the story digs into their personhood and free will in other ways. This book does not assume that an android built to look anatomically female is a girl, nor does it assume that if androids existed they would all be built with binary anatomy!
The major aspect that did not work for me was the plot element of ( a school shooting. (cut for content) )
So there was a lot that I liked, but also a pretty big section of the narrative that seemed totally out of place and mishandled. I don't regret reading the book and I think some aspects will stick with me in a good way, I just wish it had kept the focus on its strengths.
Getting started on beta edits/beta preps
Jun. 5th, 2025 07:37 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I am 57% into my beta edit preps – not the edits themselves based on the actual beta feedback yet, but the list of action items I intend to go through. I'm more or less following the plan I had set out, though I ended up using Scrivener comments a lot instead of a separate file as I had expected. So I have 3 files/file types:
- Structural comments, which I'll address first. I think this will be the most difficult and most painful part. Will try to do this in a way that has as few consequences as possible to limit the amount of rewriting (I think that's feasible as long as I'm careful, for this particular story).
- Overall comments, for stuff that'll need small changes in every chapter. I plan to re-read this before and after every chapter edit, so I keep it in mind as I edit and potentially find new areas to include these elements. It's about things like certain characters feeling too one-dimensional and/or too unsympathetic (so more options for interactions, flashbacks/memories, and other elements to flesh them out more), worldbuilding elements that still weren't highlighted enough and feel like a surprise when they come up later, etc.
- One file per chapter for more generic notes, though so far I'm not really using that much. Scrivener comments are doing the job. And it's very satisfying when several people bring up the same thing and I can edit an existing comment, like, wow! This sure was a confusing paragraph for everyone, huh!
Having said that, I still had massive, massive, massive issues with getting started. Like, I had built this all up into such a huge thing in my head, and it's in the first time I handle feedback on an entire manuscript at once, and from several people... Below the cut is a list of things I did to finally make myself Just Do It (tm). Maybe there'll be a piece of inspiration for someone else, though mainly I want my future self to remember to check here next time I'm stuck! In my case, it was definitely a process problem, like, just not knowing where to start or what to do.
( vriddy's weirdo productivity tips on actually getting started )
In general, I am tremendously enjoying working offline. I got the feedback back in 3 formats: GoogleDocs, Ellipsus, and LibreOffice with tracked changes. I am loving the LibreOffice one, so much that I downloaded all the GDocs too (thankfully the comments are included!) and work like this for everything. Ellipsus didn't work for me for reasons I mentioned earlier, and as a note doesn't seem to allow exporting with comments either, as far as I could see.
Making progress feels nice! Once I have a system, it's easier for me to let momentum carry me. We'll see if that continues to work when it's time to do the actual beta changes! I do intend to take a short break before jumping in.
The Way Spring Arrives and Other Stories, ed. Yu Chen & Regina Kanyu Wang (2022) [part 5]
Jun. 4th, 2025 02:12 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
"The Woman Carrying a Corpse" by Chi Hui (2019), tr. Judith Huang
( Why doesn't she put it down? )
"The Mountain and the Secret of Their Names" by Wang Nuonuo (2019), tr. Rebecca F. Kuang
( Wreckage from satellite launches threatens a rural village. )
"Net Novels and the 'She Era': How Internet Novels Opened the Door for Female Readers and Writers in China" by Xueting Christine Ni (2022) [essay]
( What it says on the tin. )
"Writing and Translation: A Hundred Technical Tricks" by Rebecca F. Kuang (2022) [essay]
( Kuang discusses translation. )
the end
I was pretty impressed by this collection. The stories spanned a lot of different themes and styles, and while not everything was to my taste, the quality of writing was high and it's hard to think of any entries that didn't at least offer something interesting to think about. There was agreement among the group that it's a good starting point for Chinese SF/F but of course it can only be a small slice of a huge and diverse field. I'd be interested to explore further.
I may need to sit out the next book for scheduling reasons. But even if so, I will return!